HTML5 – WebSocket


HTML – WebSockets



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WebSockets is a next-generation bidirectional communication technology for web applications which operates over a single socket.

WebSockets allow bidirectional communication which means both client and server can send data to eachother independently and simultaneously

After establishing a Web Socket connection with the web server, we can send data from browser to server by calling a send() method, and receive data from server to browser by an onmessage event handler.


Syntax

Following is the API which creates a new WebSocket object.


var Socket = new WebSocket(url, [protocol] );

Here first argument, url, specifies the URL to which to connect. The second attribute, protocol is optional, and if present, specifies a sub-protocol that the server must support for the connection to be successful.


Attributes of WebSocket

Following are the attribute of WebSocket object. Assuming we created Socket object as mentioned above.





Attribute Description
Socket.readyState

The readonly attribute readyState represents the state of the connection. It can have the following values.

  • A value of 0 indicates that the connection has not yet been established.
  • A value of 1 indicates that the connection is established and communication is possible.
  • A value of 2 indicates that the connection is going through the closing handshake.
  • A value of 3 indicates that the connection has been closed or could not be opened.
Socket.bufferedAmount

The readonly attribute bufferedAmount represents the number of bytes of UTF-8 text that have been queued using send() method.



WebSocket Events

Following are the events associated with WebSocket object. Assuming we created Socket object as mentioned above







Event Values & Event Handler Values & Description
open Socket.onopen This event occurs when socket connection is established.
message Socket.onmessage This event occurs when client receives data from server.
error Socket.onerror This event occurs when there is any error in communication.
close Socket.onclose This event occurs when connection is closed.



WebSocket Methods

Following are the methods associated with WebSocket object. Assuming we created Socket object as mentioned above −





Method Description
Socket.send()

The send(data) method transmits data using the connection.

Socket.close()

The close() method would be used to terminate any existing connection.


Setting Up the WebSocket Server with Python

Step 1. Install Python

If you don”t have python installed on your device, Download and install it from Python.org

Step 2. Install WebSocket library

After installing python create a folder for your project, And open that folder in command prompt or terminal. Then run this prompt.


pip install websockets
   

Step 3. Create the websocket server

Open any text editor and write the below python code. Then save that as a file in the folder with name ”server.py”


import asyncio
import websockets

async def echo(websocket, path):
    async for message in websocket:
        print(f"Received message: {message}")
        await websocket.send(f"Server: You said "{message}"")

start_server = websockets.serve(echo, "localhost", 8080)

asyncio.get_event_loop().run_until_complete(start_server)
asyncio.get_event_loop().run_forever()

Step 4. Run the server

In the terminal navigate to your project folder, and run this command to start server.


python server.py


Setting up HTML client for the server

So far we setup a python server for websocket. The server will be running on your terminal, so any messages sent to server will be visible at terminal. Here we will see how to setup a client that can receive message from server and also send message to server using HTML and JavaScript.

Create a HTML file ”index.html” in the folder


<!DOCTYPE html>
<html lang="en">
      
<head>
   <title>WebSocket Example</title>
</head>

<body>
   <h1>WebSocket Client</h1>
   <input type="text" 
          id="messageInput" 
          placeholder="Type a message..." />
   <button id="sendButton">
      Send
   </button>
   <div id="messages">
   </div>

   <script>
      const socket = new WebSocket(''ws://localhost:8080'');

      socket.addEventListener(''open'', 
      () => {
      console.log(''Connected to server'');
      });

      socket.addEventListener(''message'', 
      (event) => {
      const messageDiv = document.createElement(''div'');
      messageDiv.textContent = event.data;
      document.getElementById(''messages'').appendChild(messageDiv);
      });

      document.getElementById(''sendButton'').addEventListener(''click'', 
      () => {
      const messageInput = document.getElementById(''messageInput'');
      const message = messageInput.value;
      socket.send(message);
      messageInput.value = '''';
      });
   </script>
</body>
</html>

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