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WebSockets is a next-generation bidirectional communication technology for web applications which operates over a single socket.
WebSockets allow bidirectional communication which means both client and server can send data to eachother independently and simultaneously
After establishing a Web Socket connection with the web server, we can send data from browser to server by calling a send() method, and receive data from server to browser by an onmessage event handler.
Syntax
Following is the API which creates a new WebSocket object.
var Socket = new WebSocket(url, [protocol] );
Here first argument, url, specifies the URL to which to connect. The second attribute, protocol is optional, and if present, specifies a sub-protocol that the server must support for the connection to be successful.
Attributes of WebSocket
Following are the attribute of WebSocket object. Assuming we created Socket object as mentioned above.
Attribute | Description |
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Socket.readyState |
The readonly attribute readyState represents the state of the connection. It can have the following values.
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Socket.bufferedAmount |
The readonly attribute bufferedAmount represents the number of bytes of UTF-8 text that have been queued using send() method. |
WebSocket Events
Following are the events associated with WebSocket object. Assuming we created Socket object as mentioned above
Event | Values & Event Handler | Values & Description |
---|---|---|
open | Socket.onopen | This event occurs when socket connection is established. |
message | Socket.onmessage | This event occurs when client receives data from server. |
error | Socket.onerror | This event occurs when there is any error in communication. |
close | Socket.onclose | This event occurs when connection is closed. |
WebSocket Methods
Following are the methods associated with WebSocket object. Assuming we created Socket object as mentioned above −
Method | Description |
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Socket.send() |
The send(data) method transmits data using the connection. |
Socket.close() |
The close() method would be used to terminate any existing connection. |
Setting Up the WebSocket Server with Python
- Step 1. Install Python
- If you don”t have python installed on your device, Download and install it from Python.org
- Step 2. Install WebSocket library
- After installing python create a folder for your project, And open that folder in command prompt or terminal. Then run this prompt.
pip install websockets
- Step 3. Create the websocket server
- Open any text editor and write the below python code. Then save that as a file in the folder with name ”server.py”
import asyncio import websockets async def echo(websocket, path): async for message in websocket: print(f"Received message: {message}") await websocket.send(f"Server: You said "{message}"") start_server = websockets.serve(echo, "localhost", 8080) asyncio.get_event_loop().run_until_complete(start_server) asyncio.get_event_loop().run_forever()
- Step 4. Run the server
- In the terminal navigate to your project folder, and run this command to start server.
python server.py
Setting up HTML client for the server
So far we setup a python server for websocket. The server will be running on your terminal, so any messages sent to server will be visible at terminal. Here we will see how to setup a client that can receive message from server and also send message to server using HTML and JavaScript.
Create a HTML file ”index.html” in the folder
<!DOCTYPE html> <html lang="en"> <head> <title>WebSocket Example</title> </head> <body> <h1>WebSocket Client</h1> <input type="text" id="messageInput" placeholder="Type a message..." /> <button id="sendButton"> Send </button> <div id="messages"> </div> <script> const socket = new WebSocket(''ws://localhost:8080''); socket.addEventListener(''open'', () => { console.log(''Connected to server''); }); socket.addEventListener(''message'', (event) => { const messageDiv = document.createElement(''div''); messageDiv.textContent = event.data; document.getElementById(''messages'').appendChild(messageDiv); }); document.getElementById(''sendButton'').addEventListener(''click'', () => { const messageInput = document.getElementById(''messageInput''); const message = messageInput.value; socket.send(message); messageInput.value = ''''; }); </script> </body> </html>
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