Pygame – Load cursor


Pygame – Load Cursor



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Pygame can let you control system cursor. Onlu black and white cursors can be used in Pygame. The pygame.cursors module defines contain predefined cursor enumerations.

  • pygame.cursors.arrow
  • pygame.cursors.diamond
  • pygame.cursors.broken_x
  • pygame.cursors.tri_left
  • pygame.cursors.tri_right

The arrow cursor is the default choice. To use another cursor, we use set_cursor() function in pygame.mouse module.


pygame.mouse.set_cursor(pygame.cursors.broken_x)

Example

In the following example, this cursor can be seen on the display window.


import pygame,sys
from pygame.locals import *
pygame.init()
pygame.mouse.set_cursor(pygame.cursors.broken_x)
canvas=pygame.display.set_mode((400,300))
pygame.display.set_caption("Cursor")
while True:
for event in pygame.event.get():
   if(event.type == QUIT):
      pygame.quit()
      sys.exit(1)

Output


Display Windows

This module also contains a few cursors as formatted strings. To use them, use pygame.cursors.compile() function.

  • pygame.cursors.thickarrow_strings
  • pygame.cursors.sizer_x_strings
  • pygame.cursors.sizer_y_strings
  • pygame.cursors.sizer_xy_strings
  • pygame.cursor.textmarker_strings


cursor = pygame.cursors.compile(pygame.cursors.textmarker_strings)
pygame.mouse.set_cursor((10,10), (0, 0), *cursor)

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