Kivy – Calculator App


Kivy – Calculator App



”;


In this chapter, we shall learn to build a calculator app using the Kivy library. A calculator consists of buttons for each digit and operators. It should have a button with “=” caption that computes the operation, and a button to clear the result.

Let us start with the following design in mind −


Kivy Calculator App

The above layout shows a input box at the top, followed by a 3-column layout for buttons, besides which the four operator buttons are arranged in one column.

We shall use a top grid layout with one column, and add the right-aligned TextInput below which we shall put another 2-column grid. The left cell of this grid houses digit, = and C buttons in three columns. The second column is another one-column grid for all the arithmetic operators.

The following “kv” file adapts this logic −


<calcy>:
   GridLayout:
      cols:1
      TextInput:
         id:t1
         halign:''right''
         size_hint:1,.2
         font_size:60
      GridLayout:
         cols:2
         GridLayout:
            cols:3
            size:root.width, root.height
            Button:
               id:one
               text:''1''
               on_press:root.onpress(*args)
            Button:
               id:two
               text:''2''
               on_press:root.onpress(*args)
            Button:
               id:thee
               text:''3''
               on_press:root.onpress(*args)
            Button:
               id:four
               text:''4''
               on_press:root.onpress(*args)
            Button:
               id:five
               text:''5''
               on_press:root.onpress(*args)
            Button:
               id:six
               text:''6''
               on_press:root.onpress(*args)
            Button:
               id:seven
               text:''7''
               on_press:root.onpress(*args)
            Button:
               id:eight
               text:''8''
               on_press:root.onpress(*args)
            Button:
               id:nine
               text:''9''
               on_press:root.onpress(*args)
            Button:
               id:zero
               text:''0''
               on_press:root.onpress(*args)
            Button:
               id:eq
               text:''=''
               on_press:root.onpress(*args)
            Button:
               id:clr
               text:''C''
               on_press:root.onpress(*args)
      GridLayout:
         cols:1
         size_hint:(.25, root.height)
         Button:
            id:plus
            text:''+''
            on_press:root.onpress(*args)
         Button:
            id:minus
            text:''-''
            on_press:root.onpress(*args)
         Button:
            id:mult
            text:''*''
            on_press:root.onpress(*args)
         Button:
            id:divide
            text:''/''
            on_press:root.onpress(*args)

Note that each button is bound with onpress() method on its on_press event.

The onpress() method basically reads the button caption (its text property) and decides the course of action.

  • If the button has a digit as its caption, it is appended to the text property of the TextInput box.


self.ids.t1.text=self.ids.t1.text+instance.text

  • If the button represents any arithmetic operator (+, -, *, /) the number in the textbox at that time is stored in a variable for further operation and the textbox is cleared.


if instance.text in "+-*/":
self.first=int(self.ids.t1.text)
self.ids.t1.text=''0''
self.op=instance.text

  • If the button”s text property is ”=”, the number in the text box at that time is the second operand. Appropriate arithmetic operation is done and the result is displayed in the text box.


if instance.text==''='':
if self.first==0: return
self.second=int(self.ids.t1.text)
if self.op==''+'': result=self.first+self.second
if self.op==''-'': result=self.first-self.second
if self.op==''*'': result=self.first*self.second
if self.op==''/'': result=self.first/self.second
self.ids.t1.text=str(result)
self.first=self.second=0

  • Finally, if the button has C as the caption, the text box is set to empty.


if instance.text==''C'':
self.ids.t1.text=''''
self.first=self.second=0

Example

The above “kv” file is loaded inside the build() method of the App class. Here is the complete code


from kivy.app import App
from kivy.uix.button import Button
from kivy.uix.gridlayout import GridLayout
from kivy.core.window import Window

Window.size = (720,400)

class calcy(GridLayout):
   def __init__(self, **kwargs):
      super(calcy, self).__init__(**kwargs)
      self.first=self.second=0

   def onpress(self, instance):
      if instance.text==''C'':
         self.ids.t1.text=''''
         self.first=self.second=0
      elif instance.text in "+-*/":
         self.first=int(self.ids.t1.text)
         self.ids.t1.text=''0''
         self.op=instance.text

      elif instance.text==''='':
         if self.first==0: return
            self.second=int(self.ids.t1.text)
         if self.op==''+'': result=self.first+self.second
         if self.op==''-'': result=self.first-self.second
         if self.op==''*'': result=self.first*self.second
         if self.op==''/'': result=self.first/self.second
         self.ids.t1.text=str(result)
         self.first=self.second=0
      else:
         self.ids.t1.text=self.ids.t1.text+instance.text

class calculatorapp(App):
   def build(self):
      return calcy(cols=3)
      
calculatorapp().run()

Output

Run the above program and perform all the basic arithmetic calculations with this app.


Kivy Calculator

Advertisements

”;

Leave a Reply

Your email address will not be published. Required fields are marked *