wxPython – Environment ”; Previous Next Windows Prebuilt binaries for Windows OS (both 32 bit and 64 bit) are available on http://www.wxpython.org/download.php page. Latest versions of installers available are − wxPython3.0-win32-3.0.2.0-py27.exe for 32-bit Python 2.7 wxPython3.0-win64-3.0.2.0-py27.exe for 64-bit Python 2.7 wxPython demo, samples and wxWidgets documentation is also available for download on the same page. wxPython3.0-win32-docs-demos.exe Linux wxPython binaries for many Linux distros can be found in their respective repositories. Corresponding package managers will have to be used to download and install. For instance on Debian Linux, following command should be able to install wxPython. sudo apt-get install python-wxgtk3.0 MacOS Prebuilt binaries for MacOS in the form of disk images are available on the download page of the official website. Print Page Previous Next Advertisements ”;
Category: wxpython
wxPython – Useful Resources
wxPython – Useful Resources ”; Previous Next The following resources contain additional information on wxPython. Please use them to get more in-depth knowledge on this. Useful Video Courses Python Flask and SQLAlchemy ORM 22 Lectures 1.5 hours Jack Chan More Detail Python and Elixir Programming Bundle Course 81 Lectures 9.5 hours Pranjal Srivastava More Detail TKinter Course – Build Python GUI Apps 49 Lectures 4 hours John Elder More Detail A Beginner”s Guide to Python and Data Science 81 Lectures 8.5 hours Datai Team Academy More Detail Deploy Face Recognition Project With Python, Django, And Machine Learning Best Seller 93 Lectures 6.5 hours Srikanth Guskra More Detail Professional Python Web Development with Flask 80 Lectures 12 hours Stone River ELearning More Detail Print Page Previous Next Advertisements ”;
wxPython – Quick Guide
wxPython – Quick Guide ”; Previous Next wxPython – Introduction wxPython is a Python wrapper for wxWidgets (which is written in C++), a popular cross-platform GUI toolkit. Developed by Robin Dunn along with Harri Pasanen, wxPython is implemented as a Python extension module. Just like wxWidgets, wxPython is also a free software. It can be downloaded from the official website http://wxpython.org. Binaries and source code for many operating system platforms are available for download on this site. Principal modules in wxPython API include a core module. It consists of wxObject class, which is the base for all classes in the API. Control module contains all the widgets used in GUI application development. For example, wx.Button, wx.StaticText (analogous to a label), wx.TextCtrl (editable text control), etc. wxPython API has GDI (Graphics Device Interface) module. It is a set of classes used for drawing on widgets. Classes like font, color, brush, etc. are a part of it. All the container window classes are defined in Windows module. Official website of wxPython also hosts Project Phoenix – a new implementation of wxPython for Python 3.*. It focuses on improving speed, maintainability, and extensibility. The project began in 2012 and is still in beta stage. wxPython – Environment Windows Prebuilt binaries for Windows OS (both 32 bit and 64 bit) are available on http://www.wxpython.org/download.php page. Latest versions of installers available are − wxPython3.0-win32-3.0.2.0-py27.exe for 32-bit Python 2.7 wxPython3.0-win64-3.0.2.0-py27.exe for 64-bit Python 2.7 wxPython demo, samples and wxWidgets documentation is also available for download on the same page. wxPython3.0-win32-docs-demos.exe Linux wxPython binaries for many Linux distros can be found in their respective repositories. Corresponding package managers will have to be used to download and install. For instance on Debian Linux, following command should be able to install wxPython. sudo apt-get install python-wxgtk3.0 MacOS Prebuilt binaries for MacOS in the form of disk images are available on the download page of the official website. wxPython – Hello World A simple GUI application displaying Hello World message is built using the following steps − Import wx module. Define an object of Application class. Create a top level window as object of wx.Frame class. Caption and size parameters are given in constructor. Although other controls can be added in Frame object, their layout cannot be managed. Hence, put a Panel object into the Frame. Add a StaticText object to display ‘Hello World’ at a desired position inside the window. Activate the frame window by show() method. Enter the main event loop of Application object. import wx app = wx.App() window = wx.Frame(None, title = “wxPython Frame”, size = (300,200)) panel = wx.Panel(window) label = wx.StaticText(panel, label = “Hello World”, pos = (100,50)) window.Show(True) app.MainLoop() The above code produces the following output − wxFrame object is the most commonly employed top level window. It is derived from wxWindow class. A frame is a window whose size and position can be changed by the user. It has a title bar and control buttons. If required, other components like menu bar, toolbar and status bar can be enabled. A wxFrame window can contain any frame that is not a dialog or another frame. wxPython – GUI Builder Tools Creating a good looking GUI by manual coding can be tedious. A visual GUI designer tool is always handy. Many GUI development IDEs targeted at wxPython are available. Following are some of them − wxFormBuilder wxDesigner wxGlade BoaConstructor gui2py wxFormBuilder is an open source, cross-platform WYSIWYG GUI builder that can translate the wxWidget GUI design into C++, Python, PHP or XML format. A brief introduction to usage of wxFormBuilder is given here. First of all the latest version of wxFormBuilder needs to be downloaded and installed from http://sourceforge.net/projects/wxformbuilder/. On opening the application, a new project with blank grey area at the center appears. Give a suitable name to the project and choose Python as code generation language. This is done in the Object properties window as shown in the following image − Then from ‘Forms’ tab of components palette, choose Frame. Add a vertical wxBoxSizer from ‘Layouts’ tab. Add necessary controls in the Box with suitable captions. Here, a StaticText (label), two TextCtrl objects (text boxes) and a wxButton object are added. The frame looks like the following image − Enable Expand and Stretch on these three controls. In the object properties for wxButton object, assign a function findsquare() to OnButtonClick event. Save the project and press F8 to generate Python code for developed GUI. Let the generated file be named as Demo.py In the executable Python script, import demo.py and define FindSquare() function. Declare Application object and start a main event loop. Following is the executable code − import wx #import the newly created GUI file import demo class CalcFrame(demo.MyFrame1): def __init__(self,parent): demo.MyFrame1.__init__(self,parent) def FindSquare(self,event): num = int(self.m_textCtrl1.GetValue()) self.m_textCtrl2.SetValue (str(num*num)) app = wx.App(False) frame = CalcFrame(None) frame.Show(True) #start the applications app.MainLoop() The above code produces the following output − wxPython – Major Classes Original wxWidgets (written in C++) is a huge class library. GUI classes from this library are ported to Python with wxPython module, which tries to mirror the original wxWidgets library as close as possible. So, wx.Frame class in wxPython acts much in the same way as wxFrame class in its C++ version. wxObject is the base for most of the classes. An object of wxApp (wx.App in wxPython) represents the application itself. After generating the GUI, application enters in an event loop by MainLoop() method. Following diagrams depict the class hierarchy of most commonly used GUI classes included in wxPython. S.N. Classes & Description 1 wx.Frame wx.Frame Class has a default constructor with no arguments. 2 wx.Panel wx.Panel class is usually put inside a wxFrame object. This class is also inherited from wxWindow class. 3 wx.StaticText wx.StaticText class object presents a control holding such read-only text. It can be termed as a passive control since it doesn’t produce any event. 4 TextCtrl In wxPython, an object of wx.TextCtrl class serves this purpose. It is a
wxPython – Drawing API
wxPython – Drawing API ”; Previous Next GDI+ (Graphics Drawing Interface), CoreGraphics and Cairo libraries form the framework of drawing API in wxPython. wx.GraphicsContext is the primary drawable object, using which various Device Context objects are created. wx.DC is an abstract class. Its derived classes are used to render graphics and text on different devices. The Device Context classes are − wx.ScreenDC − Use this to paint on the screen, as opposed to an individual window. wx.ClientDC − Use this to paint on the client area of the window (the part without borders and other decorations), but do not use it from within an wxPaintEvent. wx.PaintDC − Use this to paint on the client area of the window, but only from within a wxPaintEvent. wx.WindowDC − Use this to paint on the whole area of the window, including decorations. This may not be available on non-Windows platforms. Drawing API of wxPython offers different functions for drawing shape, text and image. Objects required for drawing purpose, like Colour, Pen, Brush and Font can also be constructed using GDI classes. wx.Colour Class Colour object represents combination of RGB (RED, Green and Blue) intensity values, each on the scale of 0-255. There are a few predefined colour objects like − wxBLACK wxBLUE wxCYAN wxGREEN wxYELLOW wxLIGHT_GREY wxRED wxWHITE Color with custom combination of RGB values is formed as wx.Colour object. wx.Colour(r,g,b) wx.Pen Class Pen object determines the colour, width and style of the shape of graphics like line, rectangle, circle etc. Predefined Pen objects are − wxBLACK_DASHED_PEN wxBLACK_PEN wxBLUE_PEN wxCYAN_PEN wxGREEN_PEN wxYELLOW_PEN wxGREY_PEN wxLIGHT_GREY_PEN wxMEDIUM_GREY_PEN wxRED_PEN wxTRANSPARENT_PEN wxWHITE_PEN Predefined Pen styles are − wx.SOLID wx.DOT wx.LONG_DASH wx.SHORT_DASH wx.DOT_DASH wx.TRANSPARENT wx.Brush Class Brush is another elementary graphics object required to fill the backgrounds of shapes such as rectangle, ellipse, circle etc. A custom Brush object requires wx.Colour and Brush style parameters. The following is a list of predefined brush styles − wx.SOLID wx.STIPPLE wx.BDIAGONAL_HATCH wx.CROSSDIAG_HATCH wx.FDIAGONAL_HATCH wx.CROSS_HATCH wx.HORIZONTAL_HATCH wx.VERTICAL_HATCH wx.TRANSPARENT wxPython has a number of functions that facilitate drawing different shapes, text and image. S.N. Functions & Description 1 DrawRectangle() Draws a rectangle of given dimensions 2 DrawCircle() Draws a circle at the given point as center and radius 3 DrawEllipse() Draws an ellipse with the given x and y radius 4 DrawLine() Draws a line beween two wx.Point objects 5 DrawBitmap() Draw an image at the given position 6 DrawText() Displays the given text at the specified position Example The above functions are implemented in the following example, making use of Pen, Brush, Colour and Font objects. The complete code is as follows − import wx class Mywin(wx.Frame): def __init__(self, parent, title): super(Mywin, self).__init__(parent, title = title,size = (500,300)) self.InitUI() def InitUI(self): self.Bind(wx.EVT_PAINT, self.OnPaint) self.Centre() self.Show(True) def OnPaint(self, e): dc = wx.PaintDC(self) brush = wx.Brush(“white”) dc.SetBackground(brush) dc.Clear() dc.DrawBitmap(wx.Bitmap(“python.jpg”),10,10,True) color = wx.Colour(255,0,0) b = wx.Brush(color) dc.SetBrush(b) dc.DrawCircle(300,125,50) dc.SetBrush(wx.Brush(wx.Colour(255,255,255))) dc.DrawCircle(300,125,30) font = wx.Font(18, wx.ROMAN, wx.ITALIC, wx.NORMAL) dc.SetFont(font) dc.DrawText(“Hello wxPython”,200,10) pen = wx.Pen(wx.Colour(0,0,255)) dc.SetPen(pen) dc.DrawLine(200,50,350,50) dc.SetBrush(wx.Brush(wx.Colour(0,255,0), wx.CROSS_HATCH)) dc.DrawRectangle(380, 15, 90, 60) ex = wx.App() Mywin(None,”Drawing demo”) ex.MainLoop() The above code produces the following output − Print Page Previous Next Advertisements ”;
wxPython – Hello World
wxPython – Hello World ”; Previous Next A simple GUI application displaying Hello World message is built using the following steps − Import wx module. Define an object of Application class. Create a top level window as object of wx.Frame class. Caption and size parameters are given in constructor. Although other controls can be added in Frame object, their layout cannot be managed. Hence, put a Panel object into the Frame. Add a StaticText object to display ‘Hello World’ at a desired position inside the window. Activate the frame window by show() method. Enter the main event loop of Application object. import wx app = wx.App() window = wx.Frame(None, title = “wxPython Frame”, size = (300,200)) panel = wx.Panel(window) label = wx.StaticText(panel, label = “Hello World”, pos = (100,50)) window.Show(True) app.MainLoop() The above code produces the following output − wxFrame object is the most commonly employed top level window. It is derived from wxWindow class. A frame is a window whose size and position can be changed by the user. It has a title bar and control buttons. If required, other components like menu bar, toolbar and status bar can be enabled. A wxFrame window can contain any frame that is not a dialog or another frame. Print Page Previous Next Advertisements ”;
wxPython – Introduction
wxPython – Introduction ”; Previous Next wxPython is a Python wrapper for wxWidgets (which is written in C++), a popular cross-platform GUI toolkit. Developed by Robin Dunn along with Harri Pasanen, wxPython is implemented as a Python extension module. Just like wxWidgets, wxPython is also a free software. It can be downloaded from the official website http://wxpython.org. Binaries and source code for many operating system platforms are available for download on this site. Principal modules in wxPython API include a core module. It consists of wxObject class, which is the base for all classes in the API. Control module contains all the widgets used in GUI application development. For example, wx.Button, wx.StaticText (analogous to a label), wx.TextCtrl (editable text control), etc. wxPython API has GDI (Graphics Device Interface) module. It is a set of classes used for drawing on widgets. Classes like font, color, brush, etc. are a part of it. All the container window classes are defined in Windows module. Official website of wxPython also hosts Project Phoenix – a new implementation of wxPython for Python 3.*. It focuses on improving speed, maintainability, and extensibility. The project began in 2012 and is still in beta stage. Print Page Previous Next Advertisements ”;
Multiple Document Interface
wxPython – Multiple Document Interface ”; Previous Next A typical GUI application may have multiple windows. Tabbed and stacked widgets allow to activate one such window at a time. However, many a times this approach may not be useful as view of other windows is hidden. One way to display multiple windows simultaneously is to create them as independent windows. This is called as SDI (Single Document Interface). This requires more memory resources as each window may have its own menu system, toolbar, etc. MDI framework in wxPython provides a wx.MDIParentFrame class. Its object acts as a container for multiple child windows, each an object of wx.MDIChildFrame class. Child windows reside in the MDIClientWindow area of the parent frame. As soon as a child frame is added, the menu bar of the parent frame shows a Window menu containing buttons to arrange the children in a cascaded or tiled manner. Example The following example illustrates the uses of MDIParentFrame as top level window. A Menu button called NewWindow adds a child window in the client area. Multiple windows can be added and then arranged in a cascaded or tiled order. The complete code is as follows − import wx class MDIFrame(wx.MDIParentFrame): def __init__(self): wx.MDIParentFrame.__init__(self, None, -1, “MDI Parent”, size = (600,400)) menu = wx.Menu() menu.Append(5000, “&New Window”) menu.Append(5001, “&Exit”) menubar = wx.MenuBar() menubar.Append(menu, “&File”) self.SetMenuBar(menubar) self.Bind(wx.EVT_MENU, self.OnNewWindow, id = 5000) self.Bind(wx.EVT_MENU, self.OnExit, id = 5001) def OnExit(self, evt): self.Close(True) def OnNewWindow(self, evt): win = wx.MDIChildFrame(self, -1, “Child Window”) win.Show(True) app = wx.App() frame = MDIFrame() frame.Show() app.MainLoop() The above code produces the following output − Print Page Previous Next Advertisements ”;
wxPython – Drag and Drop
wxPython – Drag & Drop ”; Previous Next Provision of drag and drop is very intuitive for the user. It is found in many desktop applications where the user can copy or move objects from one window to another just by dragging it with the mouse and dropping on another window. Drag and drop operation involves the following steps − Declare a drop target Create data object Create wx.DropSource Execute drag operation Cancel or accept drop In wxPython, there are two predefined drop targets − wx.TextDropTarget wx.FileDropTarget Many wxPython widgets support drag and drop activity. Source control must have dragging enabled, whereas target control must be in a position to accept (or reject) drag. Source Data that the user is dragging is placed on the the target object. OnDropText() of target object consumes the data. If so desired, data from the source object can be deleted. Example In the following example, two ListCrl objects are placed horizontally in a Box Sizer. List on the left is populated with a languages[] data. It is designated as the source of drag. One on the right is the target. languages = [”C”, ”C++”, ”Java”, ”Python”, ”Perl”, ”JavaScript”, ”PHP”, ”VB.NET”,”C#”] self.lst1 = wx.ListCtrl(panel, -1, style = wx.LC_LIST) self.lst2 = wx.ListCtrl(panel, -1, style = wx.LC_LIST) for lang in languages: self.lst1.InsertStringItem(0,lang) The second list control is empty and is an argument for object of TextDropTarget class. class MyTextDropTarget(wx.TextDropTarget): def __init__(self, object): wx.TextDropTarget.__init__(self) self.object = object def OnDropText(self, x, y, data): self.object.InsertStringItem(0, data) OnDropText() method adds source data in the target list control. Drag operation is initialized by the event binder. wx.EVT_LIST_BEGIN_DRAG(self, self.lst1.GetId(), self.OnDragInit) OnDragInit() function puts drag data on the target and deletes from the source. def OnDragInit(self, event): text = self.lst1.GetItemText(event.GetIndex()) tobj = wx.PyTextDataObject(text) src = wx.DropSource(self.lst1) src.SetData(tobj) src.DoDragDrop(True) self.lst1.DeleteItem(event.GetIndex()) The complete code is as follows − import wx class MyTarget(wx.TextDropTarget): def __init__(self, object): wx.TextDropTarget.__init__(self) self.object = object def OnDropText(self, x, y, data): self.object.InsertStringItem(0, data) class Mywin(wx.Frame): def __init__(self, parent, title): super(Mywin, self).__init__(parent, title = title,size = (-1,300)) panel = wx.Panel(self) box = wx.BoxSizer(wx.HORIZONTAL) languages = [”C”, ”C++”, ”Java”, ”Python”, ”Perl”, ”JavaScript”, ”PHP”, ”VB.NET”,”C#”] self.lst1 = wx.ListCtrl(panel, -1, style = wx.LC_LIST) self.lst2 = wx.ListCtrl(panel, -1, style = wx.LC_LIST) for lang in languages: self.lst1.InsertStringItem(0,lang) dt = MyTarget(self.lst2) self.lst2.SetDropTarget(dt) wx.EVT_LIST_BEGIN_DRAG(self, self.lst1.GetId(), self.OnDragInit) box.Add(self.lst1,0,wx.EXPAND) box.Add(self.lst2, 1, wx.EXPAND) panel.SetSizer(box) panel.Fit() self.Centre() self.Show(True) def OnDragInit(self, event): text = self.lst1.GetItemText(event.GetIndex()) tobj = wx.PyTextDataObject(text) src = wx.DropSource(self.lst1) src.SetData(tobj) src.DoDragDrop(True) self.lst1.DeleteItem(event.GetIndex()) ex = wx.App() Mywin(None,”Drag&Drop Demo”) ex.MainLoop() The above code produces the following output − Print Page Previous Next Advertisements ”;
wxPython – Dockable Windows
wxPython – Dockable Windows ”; Previous Next wxAui is an Advanced User Interface library incorporated in wxWidgets API. Wx.aui.AuiManager the central class in AUI framework. AuiManager manages the panes associated with a particular frame using each panel’s information in wx.aui.AuiPanelInfo object. Let us learn about various properties of PanelInfo object control docking and floating behavior. Putting dockable windows in the top level frame involves the following steps − First, create an AuiManager object. self.mgr = wx.aui.AuiManager(self) Then, a panel with required controls is designed. pnl = wx.Panel(self) pbox = wx.BoxSizer(wx.HORIZONTAL) text1 = wx.TextCtrl(pnl, -1, “Dockable”, style = wx.NO_BORDER | wx.TE_MULTILINE) pbox.Add(text1, 1, flag = wx.EXPAND) pnl.SetSizer(pbox) The following parameters of AuiPanelInfo are set. Direction − Top, Bottom, Left, Right, or Center Position − More than one pane can be placed inside a dockable region. Each is given a position number. Row − More than one pane appears in one row. Just like more than one toolbar appearing in the same row. Layer − Panes can be placed in layers. Using this PanelInfo, the designed panel is added into the manager object. info1 = wx.aui.AuiPaneInfo().Bottom() self.mgr.AddPane(pnl,info1) Rest of the top level window may have other controls as usual. The complete code is as follows − import wx import wx.aui class Mywin(wx.Frame): def __init__(self, parent, title): super(Mywin, self).__init__(parent, title = title, size = (300,300)) self.mgr = wx.aui.AuiManager(self) pnl = wx.Panel(self) pbox = wx.BoxSizer(wx.HORIZONTAL) text1 = wx.TextCtrl(pnl, -1, “Dockable”, style = wx.NO_BORDER | wx.TE_MULTILINE) pbox.Add(text1, 1, flag = wx.EXPAND) pnl.SetSizer(pbox) info1 = wx.aui.AuiPaneInfo().Bottom() self.mgr.AddPane(pnl, info1) panel = wx.Panel(self) text2 = wx.TextCtrl(panel, size = (300,200), style = wx.NO_BORDER | wx.TE_MULTILINE) box = wx.BoxSizer(wx.HORIZONTAL) box.Add(text2, 1, flag = wx.EXPAND) panel.SetSizerAndFit(box) self.mgr.Update() self.Bind(wx.EVT_CLOSE, self.OnClose) self.Centre() self.Show(True) def OnClose(self, event): self.mgr.UnInit() self.Destroy() app = wx.App() Mywin(None,”Dock Demo”) app.MainLoop() The above code produces the following output − Print Page Previous Next Advertisements ”;
wxPython – Event Handling
wxPython – Event Handling ”; Previous Next Unlike a console mode application, which is executed in a sequential manner, a GUI based application is event driven. Functions or methods are executed in response to user’s actions like clicking a button, selecting an item from collection or mouse click, etc., called events. Data pertaining to an event which takes place during the application’s runtime is stored as object of a subclass derived from wx.Event. A display control (such as Button) is the source of event of a particular type and produces an object of Event class associated to it. For instance, click of a button emits a wx.CommandEvent. This event data is dispatched to event handler method in the program. wxPython has many predefined event binders. An Event binder encapsulates relationship between a specific widget (control), its associated event type and the event handler method. For example, to call OnClick() method of the program on a button’s click event, the following statement is required − self.b1.Bind(EVT_BUTTON, OnClick) Bind() method is inherited by all display objects from wx.EvtHandler class. EVT_.BUTTON here is the binder, which associates button click event to OnClick() method. Example In the following example, the MoveEvent, caused by dragging the top level window – a wx.Frame object in this case – is connected to OnMove() method using wx.EVT_MOVE binder. The code displays a window. If it is moved using mouse, its instantaneous coordinates are displayed on the console. import wx class Example(wx.Frame): def __init__(self, *args, **kw): super(Example, self).__init__(*args, **kw) self.InitUI() def InitUI(self): self.Bind(wx.EVT_MOVE, self.OnMove) self.SetSize((250, 180)) self.SetTitle(”Move event”) self.Centre() self.Show(True) def OnMove(self, e): x, y = e.GetPosition() print “current window position x = “,x,” y= “,y ex = wx.App() Example(None) ex.MainLoop() The above code produces the following output − current window position x = 562 y = 309 current window position x = 562 y = 309 current window position x = 326 y = 304 current window position x = 384 y = 240 current window position x = 173 y = 408 current window position x = 226 y = 30 current window position x = 481 y = 80 Some of the subclasses inherited from wx.Event are listed in the following table − Given below are the most commonly used events of wx.Event S.N. Events & Description 1 wxKeyEvent Occurs when a key is presses or released 2 wxPaintEvent Is generated whenever contents of the window needs to be redrawn 3 wxMouseEvent Contains data about any event due to mouse activity like mouse button pressed or dragged 4 wxScrollEvent Associated with scrollable controls like wxScrollbar and wxSlider 5 wxCommandEvent Contains event data originating from many widgets such as button, dialogs, clipboard, etc. 6 wxMenuEvent Different menu-related events excluding menu command button click 7 wxColourPickerEvent wxColourPickerCtrl generated events 8 wxDirFilePickerEvent Events generated by FileDialog and DirDialog Events in wxPython are of two types. Basic events and Command events. A basic event stays local to the window in which it originates. Most of the wxWidgets generate command events. A command event can be propagated to window or windows, which are above the source window in class hierarchy. Example Following is a simple example of event propagation. The complete code is − import wx class MyPanel(wx.Panel): def __init__(self, parent): super(MyPanel, self).__init__(parent) b = wx.Button(self, label = ”Btn”, pos = (100,100)) b.Bind(wx.EVT_BUTTON, self.btnclk) self.Bind(wx.EVT_BUTTON, self.OnButtonClicked) def OnButtonClicked(self, e): print ”Panel received click event. propagated to Frame class” e.Skip() def btnclk(self,e): print “Button received click event. propagated to Panel class” e.Skip() class Example(wx.Frame): def __init__(self,parent): super(Example, self).__init__(parent) self.InitUI() def InitUI(self): mpnl = MyPanel(self) self.Bind(wx.EVT_BUTTON, self.OnButtonClicked) self.SetTitle(”Event propagation demo”) self.Centre() self.Show(True) def OnButtonClicked(self, e): print ”click event received by frame class” e.Skip() ex = wx.App() Example(None) ex.MainLoop() In the above code, there are two classes. MyPanel, a wx.Panel subclass and Example, a wx.Frame subclass which is the top level window for the program. A button is placed in the panel. This Button object is bound to an event handler btnclk() which propagates it to parent class (MyPanel in this case). Button click generates a CommandEvent which can be propagated to its parent by Skip() method. MyPanel class object also binds the received event to another handler OnButtonClicked(). This function in turn transmits to its parent, the Example class. The above code produces the following output − Button received click event. Propagated to Panel class. Panel received click event. Propagated to Frame class. Click event received by frame class. Print Page Previous Next Advertisements ”;