ES6 – Multimedia


ES6 – Multimedia



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The JavaScript navigator object includes a child object called plugins. This object is an array, with one entry for each plug-in installed on the browser. The navigator.plugins object is supported only by Netscape, Firefox, and Mozilla.

Example

The following example shows how to list down all the plug-ins installed in your browser.


<html> 
   <head> 
      <title>List of Plug-Ins</title> 
   </head> 
   <body> 
      <table border = "1"> 
         <tr>
            <th>Plug-in Name</th>
            <th>Filename</th>
            <th>Description</th>
         </tr> 
         <script LANGUAGE = "JavaScript" type = "text/javascript"> 
            for (i = 0; i<navigator.plugins.length; i++) {    
               document.write("<tr><td>");  
               document.write(navigator.plugins[i].name);    
               document.write("</td><td>");  
               document.write(navigator.plugins[i].filename); 
               document.write("</td><td>");  
               document.write(navigator.plugins[i].description);    
               document.write("</td></tr>");  
            }  
         </script> 
      </table> 
   </body>
   
</html>

Output

The following output is displayed on successful execution of the above code.


pluggins list

Checking for Plugins

Each plug-in has an entry in the array. Each entry has the following properties −

  • name − The name of the plug-in.

  • filename − The executable file that was loaded to install the plug-in.

  • description − A description of the plug-in, supplied by the developer.

  • mimeTypes − An array with one entry for each MIME type supported by the plugin.

You can use these properties in a script to find out the installed plug-ins, and then using JavaScript, you can play the appropriate multimedia file. Take a look at the following code.


<html> 
   <head> 
      <title>Using Plug-Ins</title> 
   </head> 
   
   <body> 
      <script language = "JavaScript" type = "text/javascript"> 
         media  =  navigator.mimeTypes["video/quicktime"]; if (media) {  
            document.write("<embed src = ''quick.mov'' height = 100 width = 100>");  
         } else {  
            document.write("<img src = ''quick.gif'' height = 100 width = 100>");  
         }  
      </script> 
   </body>
</html>

Note − Here we are using HTML <embed> tag to embed a multimedia file.

Controlling Multimedia

Let us take a real example which works in almost all the browsers.


<html> 
   <head> 
      <title>Using Embeded Object</title> 
      
      <script type = "text/javascript"> 
         <!--  
            function play() {  
               if (!document.demo.IsPlaying()) {      
                  document.demo.Play();  
               }  
            }  
            function stop() {  
               if (document.demo.IsPlaying()){      
                  document.demo.StopPlay();  
               }  
            }  
            function rewind() { 
               if (document.demo.IsPlaying()){      
                  document.demo.StopPlay();  
               }  
               document.demo.Rewind();  
            } 
            //
         --> 
      </script> 
   </head> 
   <body> 
      <embed id = "demo" name = "demo"
         src = "http://www.amrood.com/games/kumite.swf" 
         width = "318" height = "300" play = "false" loop = "false"     
         pluginspage = "http://www.macromedia.com/go/getflashplayer"     
         swliveconnect = "true"> 
      </embed> 
      
      <form name = "form" id = "form" action = "#" method = "get"> 
         <input type = "button" value = "Start" onclick = "play();" /> 
         <input type = "button" value = "Stop" onclick = "stop();" /> 
         <input type = "button" value = "Rewind" onclick = "rewind();" /> 
      </form>
   </body> 
</html>

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