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What is Skinning?
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Skinning in Flex, is a process of customizing look and feel of a UI Component completely.
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A Skin can define text, image, filters, transitions and states of a component.
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A Skin can be created as a separate mxml or ActionScript component.
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Using skin, we can control all visual aspects of a UI component.
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The process of defining skin is same for all the UI component.
Step 1 – Create a Skin
Launch Create MXML Skin wizard using the option File > New > MXML Skin.
Enter Package as com.tutorialspoint.skin, name as GradientBackgroundSkin and choose host component as existing flex BorderContainer controlspark.component.BorderContainer.
Now you”ve created a skin for a BorderContainer. Modify content of the mxml skin file src/com.tutorialspoint/skin/GradientBackgroundSkin.mxml.
Update fill layer as follows −
<!-- fill --> <s:Rect id = "backgroundRect" left = "0" right = "0" height = "100%" top = "0"> <s:fill> <s:LinearGradient rotation = "90"> <s:GradientEntry color = "0x888888" ratio = "0.2" /> <s:GradientEntry color = "0x111111" ratio = "1" /> </s:LinearGradient> </s:fill> </s:Rect>
Step 2: Apply Skin
You can apply skin over a component in two ways −
Apply skin in MXML script (statically)
Apply GradientBackgroundSkin to a BorderContainer with id mainContainer using its skinClass attribute.
<s:BorderContainer width = "560" height = "500" id = "mainContainer" styleName = "container"> <s:VGroup width = "100%" height = "100%" gap = "50" horizontalAlign = "center" verticalAlign = "middle" skinClass = "com.tutorialspoint.skin.GradientBackgroundSkin">
Apply skin in ActionScript (dynamically)
Apply GradientBackgroundSkin to a BorderContainer with id mainContainer using its skinClass property.
protected function gradientBackground_clickHandler(event:MouseEvent):void { mainContainer.setStyle("skinClass", GradientBackgroundSkin); }
Flex Style with Skin Example
Let us follow the following steps to see skinning in action in a Flex application by creating a test application −
Step | Description |
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1 | Create a project with a name HelloWorld under a packagecom.tutorialspoint.client as explained in the Flex – Create Application chapter. |
2 | Create skin GradientBackgroundSkin.mxml under a packagecom.tutorialspoint.skin as explained above. Keep rest of the files unchanged. |
3 | Modify HelloWorld.mxml as explained below. Keep rest of the files unchanged. |
4 | Compile and run the application to make sure business logic is working as per the requirements. |
Following is the content of the GradientBackgroundSkin.mxml file src/com/tutorialspoint/skin/GradientBackg roundSkin.mxml.
<?xml version = "1.0" encoding = "utf-8"?> <s:Skin xmlns:fx = "http://ns.adobe.com/mxml/2009" xmlns:s = "library://ns.adobe.com/flex/spark" xmlns:mx = "library://ns.adobe.com/flex/mx"> <!-- host component --> <fx:Metadata> [HostComponent("spark.components.BorderContainer")] </fx:Metadata> <!-- states --> <s:states> <s:State name = "disabled" /> <s:State name = "disabled" /> <s:State name = "normal" /> </s:states> <!-- SkinParts name = contentGroup, type = spark.components.Group, required = false --> <!-- fill --> <s:Rect id = "backgroundRect" left = "0" right = "0" height = "100%" top = "0"> <s:fill> <s:LinearGradient rotation = "90"> <s:GradientEntry color = "0x111111" ratio = "0.2" /> <s:GradientEntry color = "0x888888" ratio = "1" /> </s:LinearGradient> </s:fill> </s:Rect> <!-- must specify this for the host component --> <s:Group id = "contentGroup" left = "0" right = "0" top = "0" bottom = "0" /> </s:Skin>
Following is the content of the modified HelloWorld.mxml filesrc/com/tutorialspoint/client/HelloWorld.mxml.
<?xml version = "1.0" encoding = "utf-8"?> <s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009" xmlns:s = "library://ns.adobe.com/flex/spark" xmlns:mx = "library://ns.adobe.com/flex/mx" width = "100%" height = "100%" minWidth = "500" minHeight = "500" initialize = "application_initializeHandler(event)"> <fx:Style source = "/com/tutorialspoint/client/Style.css" /> <fx:Script> <![CDATA[ import com.tutorialspoint.skin.GradientBackgroundSkin; import mx.controls.Alert; import mx.events.FlexEvent; import spark.skins.spark.BorderContainerSkin; protected function btnClickMe_clickHandler(event:MouseEvent):void { Alert.show("Hello World!"); } protected function application_initializeHandler(event:FlexEvent):void { lblHeader.text = "My Hello World Application"; } protected function gradientBackground_clickHandler(event:MouseEvent):void { mainContainer.setStyle("skinClass", GradientBackgroundSkin ); } protected function standardBackground_clickHandler(event:MouseEvent):void { mainContainer.setStyle("skinClass", BorderContainerSkin ); } ]]> </fx:Script> <fx:Declarations> <s:RadioButtonGroup id = "selectorGroup" /> </fx:Declarations> <s:BorderContainer width = "500" height = "500" id = "mainContainer" skinClass = "spark.skins.spark.BorderContainerSkin" horizontalCenter = "0" verticalCenter = "0" cornerRadius = "10"> <s:VGroup width = "100%" height = "100%" gap = "50" horizontalAlign = "center" verticalAlign = "middle"> <s:Label id = "lblHeader" fontSize = "40" color = "green" styleName = "heading" /> <s:Button label = "Click Me!" id = "btnClickMe" click = "btnClickMe_clickHandler(event)" /> <s:RadioButton color = "gray" fontWeight = "bold" group = "{selectorGroup}" label = "Standard Background" click = "standardBackground_clickHandler(event)" selected = "true" /> <s:RadioButton color = "gray" fontWeight = "bold" group = "{selectorGroup}" label = "Gradient Background" click = "gradientBackground_clickHandler(event)" /> </s:VGroup> </s:BorderContainer> </s:Application>
Once you are ready with all the changes done, let us compile and run the application in normal mode as we did in Flex – Create Application chapter. If everything is fine with your application, it will produce the following result: [ Try it online ]
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