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Camera is one of the common features in a mobile device. It is possible for us to take pictures with the camera and use it in our application and it is quite simple too.
Camera Management – Steps Involved
Step 1 − Create a simple View based application.
Step 2 − Add a button in ViewController.xib and create IBAction for the button.
Step 3 − Add an image view and create IBOutlet naming it as imageView.
Step 4 − Update ViewController.h as follows −
#import <UIKit/UIKit.h> @interface ViewController : UIViewController<UIImagePickerControllerDelegate> { UIImagePickerController *imagePicker; IBOutlet UIImageView *imageView; } - (IBAction)showCamera:(id)sender; @end
Step 5 − Update ViewController.m as follows −
#import "ViewController.h" @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (IBAction)showCamera:(id)sender { imagePicker.allowsEditing = YES; if ([UIImagePickerController isSourceTypeAvailable: UIImagePickerControllerSourceTypeCamera]) { imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera; } else { imagePicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; } [self presentModalViewController:imagePicker animated:YES]; } -(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [info objectForKey:UIImagePickerControllerEditedImage]; if (image == nil) { image = [info objectForKey:UIImagePickerControllerOriginalImage]; } imageView.image = image; } -(void)imagePickerControllerDidCancel:(UIImagePickerController *)picker { [self dismissModalViewControllerAnimated:YES]; } @end
Output
When we run the application and click show camera button, we”ll get the following output −
Once we take a picture, we can edit the picture, i.e., move and scale as shown below −
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